Learning topic

Particle Velocity

Particle velocity: velocity vector, Cartesian components, magnitude and direction, and velocity in path coordinates.

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This topic explains how to determine particle velocity from vector, Cartesian-coordinate and path-coordinate descriptions of motion and discusses the geometric meaning of the velocity vector.

Particle velocity describes the rate of change of particle position and its instantaneous direction of motion. Average velocity describes a finite change of position over a time interval, while instantaneous velocity is obtained by a limiting process and equals the time derivative of the position vector.

Velocity vector

For $\vec r=\vec r(t)$, instantaneous velocity is $\vec v=d\vec r/dt$. The vector $\vec v$ is tangent to the trajectory and points in the direction of particle motion.

Cartesian-coordinate description

For particle motion described by $x(t)$, $y(t)$, and $z(t)$, the velocity components are the time derivatives of the coordinates:

$$v_x=\dot x,\qquad v_y=\dot y,\qquad v_z=\dot z.$$

The speed is:

$$v=\sqrt{v_x^2+v_y^2+v_z^2}.$$

The velocity vector is tangent to the trajectory and points in the direction of motion.

The signs of $v_x$, $v_y$, and $v_z$ indicate how the corresponding coordinates are changing. A zero value of one component does not imply that the particle is at rest.

Path-coordinate description

If position is specified by a path coordinate $s=s(t)$, the algebraic velocity along the trajectory is $v_s=ds/dt$. In vector form, $\vec v=(ds/dt)\vec\tau$, where $\vec\tau$ is the unit tangent vector in the positive $s$ direction.

Average and instantaneous velocity

The average vector velocity over $\Delta t$ is $\Delta\vec r/\Delta t$. It depends on displacement rather than the length of the path traveled. As $\Delta t\to0$, average velocity approaches instantaneous velocity.

Example

For $x=3t^2$ and $y=4t$, the components are $v_x=6t$ and $v_y=4$. At $t=1$ s, the speed is $v=\sqrt{6^2+4^2}=\sqrt{52}\approx7.21$ m/s. The velocity direction coincides with the tangent to the trajectory at that point.

Stopping and reversal

A particle is instantaneously at rest only when its entire velocity vector is zero. In rectilinear motion, a change in the sign of algebraic velocity indicates reversal of direction; an instant with $v=0$ should be interpreted together with the equation of motion.

Common mistakes

  • confusing average vector velocity with distance traveled divided by time;
  • calculating speed by adding the magnitudes of velocity components;
  • ignoring component signs when determining direction;
  • assuming that $v_x=0$ means the particle is completely at rest.